Add 'Mastering Kiting in Tower Rush'

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Adolph Hannah 5 days ago
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Mastering-Kiting-in-Tower-Rush.md

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<br>In the higher echelons of competitive play, matches are rarely decided by raw card levels or simple deck synergy.<br>
<br>Kiting refers to deploying a unit specifically to draw the attention (aggro) of enemy troops and lead them away from your towers.<br>
The Center Pull
<br>This dual-tower targeting drastically reduces the time it takes to kill heavy tanks or fast-moving threats.<br>
<br>To execute a center pull, you must wait until the enemy unit has fully crossed the bridge and established its path.<br>
Perfecting the center pull takes dozens of attempts.Buildings have a larger aggro radius.They are perfect for distracting hard hitters.
The Ultimate Distraction
<br>You achieve this by placing a unit like an Ice Golem in the center, waiting for the enemy to follow, and then letting the Ice Golem walk into the opposite lane.<br>
<br>This technique can completely neutralize a ten-elixir push using only two elixir, creating the most massive positive trade possible in the game.<br>
The BaitBest TargetCheap TankMelee swarms, heavy single-hitters, slow-moving bruisersCheap SwarmThey force the enemy to stop and attack three separate times
Frustrating the Opponent
<br>Beyond the mathematical resource advantage, perfect kiting inflicts massive psychological damage on the opponent.<br>
<br>You dictate exactly where the enemy moves, effectively taking control of their army away from them.<br>
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