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When casual observers watch a professional arena battler tournament, they often focus entirely on the macro-level gameplay.
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It is the difference between placing a skeleton one tile to the left, which perfectly kites a P.E.K.K.A, versus placing it one tile to the right, which gets the skeleton instantly killed.
+The Invisible Strings
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If an enemy Mini P.E.K. If you liked this information and you would like to receive additional info concerning [tower rush](https://ghpromax.com/read-blog/1046_when-to-expand-your-economy-in-tower-rush.html) kindly browse through our own web page. K.A crosses the bridge, an average player will drop a Knight directly in front of it to fight it head-on.
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Executing this perfect kite requires intimate knowledge of movement speeds, sightlines, and server deployment delay.
+You should be able to drag any unit to the middle without thinking.A large unit like a Giant can physically block smaller units from pathing correctly.The 'split placement' is crucial for swarms.
+Physical Manipulation
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If a fast enemy unit (like a Bandit) locks onto your tower, you can drop a heavy unit (like a Prince) directly on top of her.
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These interactions occur in the blink of an eye but regularly decide the outcome of high-stakes matches.
+The BlunderWhat HappensPlacing ranged defenders too close to the riverThe enemy simply drops a melee unit across the river, instantly killing your ranged defender before it can shootStacking units directly on top of each otherA single Fireball provides massive positive elixir value, destroying your entire defense in one blast
+The Path to Grandmaster
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Professional players will spend hours in friendly battles drilling one specific placement against one specific card until they never miss it.
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Perfect the notes, and the music will follow.
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