1 The Power of Tornado in Tower Rush
Alison Mock edited this page 1 week ago


Fireballs, Rockets, Logs, and Arrows are simply different flavors of destruction.

In the hands of a Grandmaster, it is an absolute game-breaker, capable of completely neutralizing massive pushes and activating unparalleled defensive power.
The Early Activation
At the start of a match, your massive central King Tower is 'asleep'; its cannons are hidden, and it provides absolutely zero defensive support.

Having the King's massive cannon firing alongside your Princess towers provides an overwhelming defensive advantage, completely ruining the opponent's ability to deal chip damage for the next three minutes.
Tornado completely hard-counters the Miner.A 3-elixir Tornado pull is often a massive positive trade.Once the King is active, you can pull enemy units to the absolute center of the map, allowing all THREE of your towers to shoot them simultaneously. The 'Nado' Combo
Beyond the King activation, the Tornado's secondary function is physically grouping enemy units together into a tight, dense clump.

You drop your Executioner, and the exact second he throws his massive axe, you cast Tornado in the center of their push.
The Combo CardExecutionThe TargetExecutioner / BowlerDrags all units into a perfect straight line to maximize the linear splash damage of the projectileMassive Beatdown pushes (Golem + Support troops)Ice WizardGroups units together so the Ice Wizard's splash attack slows the movement and attack speed of the entire enemy armyBridge Spam or fast swarm attacks A Grandmaster's Tool
A bad Tornado will actively lose you the game by pulling a massive P.E. If you have any concerns regarding wherever and how to use tower rush, you can get hold of us at our own page. K.K.A directly onto your vulnerable tower.

Control the board, control the movement, control the game.