diff --git a/The-Power-of-Tornado-in-Tower-Rush.md b/The-Power-of-Tornado-in-Tower-Rush.md new file mode 100644 index 0000000..f727d0b --- /dev/null +++ b/The-Power-of-Tornado-in-Tower-Rush.md @@ -0,0 +1,13 @@ +
Fireballs, Rockets, Logs, and Arrows are simply different flavors of destruction.
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In the hands of a Grandmaster, it is an absolute game-breaker, capable of completely neutralizing massive pushes and activating unparalleled defensive power.
+The Early Activation +
At the start of a match, your massive central King Tower is 'asleep'; its cannons are hidden, and it provides absolutely zero defensive support.
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Having the King's massive cannon firing alongside your Princess towers provides an overwhelming defensive advantage, completely ruining the opponent's ability to deal chip damage for the next three minutes.
+Tornado completely hard-counters the Miner.A 3-elixir Tornado pull is often a massive positive trade.Once the King is active, you can pull enemy units to the absolute center of the map, allowing all THREE of your towers to shoot them simultaneously. +The 'Nado' Combo +
Beyond the King activation, the Tornado's secondary function is physically grouping enemy units together into a tight, dense clump.
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You drop your Executioner, and the exact second he throws his massive axe, you cast Tornado in the center of their push.
+The Combo CardExecutionThe TargetExecutioner / BowlerDrags all units into a perfect straight line to maximize the linear splash damage of the projectileMassive Beatdown pushes (Golem + Support troops)Ice WizardGroups units together so the Ice Wizard's splash attack slows the movement and attack speed of the entire enemy armyBridge Spam or fast swarm attacks +A Grandmaster's Tool +
A bad Tornado will actively lose you the game by pulling a massive P.E. If you have any concerns regarding wherever and how to use [tower rush](https://ccn-tv.news/@everettlongsta?page=about), you can get hold of us at our own page. K.K.A directly onto your vulnerable tower.
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Control the board, control the movement, control the game.
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