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<br>The elixir bar is not just a timer; it is the currency that dictates every single interaction on the battlefield.<br> |
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<br>Every time you place a card, you are making a financial transaction, betting your current energy against the opponent's available energy.<br> |
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Generation Rates and 'Leaking' |
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<br>This generation rate is constant for both players, meaning the total amount of energy distributed during a match is perfectly identical.<br> |
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<br>This is why top players are constantly 'cycling' cheap cards in the back of the arena; they are ensuring the generation timer never stops ticking.<br> |
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They are a risky investment that pays out massive dividends over time.Playing first reveals your deck, but waiting too long risks leaking.If they just spent 8, you know they have to wait roughly 6 seconds to defend a 2-cost push. |
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Calculating Positive Trades |
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<br>The entire goal of defensive play is to execute 'positive elixir trades', where you spend less energy to destroy a push than the opponent spent to create it.<br> |
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<br>If you consistently make negative trades, you will eventually find yourself trying to defend a massive push with absolutely zero elixir in your bar.<br> |
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Pro MoveHow it WorksCheap DefenseUsing a 1-elixir Skeleton to pull a 4-elixir Mini P.E.K. If you enjoyed this write-up and you would like to receive additional info concerning [tower rush](https://git.hivetasks.com/steffenalmeida) kindly go to our internet site. K.A across the map until both Princess towers shoot it to death; +3 profitMulti-TargetingWaiting until the opponent places three different support troops near their tower before dropping the Rocket, destroying 12 elixir with 6; +6 profit |
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The Invisible Scoreboard |
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<br>You should always know exactly who is 'up' in elixir at any given moment.<br> |
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<br>Master the economy, and you master the game.<br> |
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