Add 'Free-to-Play vs. Pay-to-Win in Modern Tower Rush Games'

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Free-to-Play-vs.-Pay-to-Win-in-Modern-Tower-Rush-Games.md

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<br>The monetization model of competitive mobile games has always been a highly controversial topic.<br>
<br>At the absolute highest levels of play, having a fully maxed-out account is an unspoken, mandatory requirement.<br>
The Journey of a Free Player
<br>You cannot afford to spread your resources thinly across multiple archetypes; you must focus entirely on one strategy.<br>
<br>Free players must rely on skill to overcome the inevitable level disadvantages they will face on the ladder.<br>
Never waste gold on the daily shop offers.Be an active member of a strong guild.Use your magic items exclusively on your main deck.
How Spending Changes the Game
<br>Technically, most titles in this genre use a 'pay-to-progress' model rather than strict 'pay-to-win'.<br>
<br>A player who drops thousands of dollars will reach the endgame in weeks, whereas a free player takes years.<br>
EventLevel DependencyTrophy RoadMassive advantage to spenders in the mid-to-high arenasClassic ChallengesPurely skill-based, the truest form of competition
Skill vs Wallet
<br>The game provides the tools; it is up to you how quickly you want to utilize them.<br>
<br>The arena respects skill above all else, and true talent always rises to the top eventually.<br>
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