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<br>When players obsess over their accounts, they usually focus entirely on upgrading their shiny offensive cards like the P.E.K. If you liked this article and you simply would like to receive more info relating to [tower rush](https://mygit.iexercice.com/valentinacunin) generously visit the web page. K.A or the Hog Rider.<br> |
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<br>Entering a match with a King Tower that is one level lower than your opponent puts you at a massive, permanent mathematical disadvantage before a single card is even played.<br> |
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Hitpoints and Damage Breakpoints |
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<br>However, if your Princess tower is only level 10, it will deal slightly less damage per shot, requiring FOUR shots to kill that same level 11 Goblin.<br> |
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<br>Conversely, having a higher level tower than your opponent means your towers act as an incredibly potent, passive defense, cleaning up small pushes entirely on their own without requiring you to spend elixir.<br> |
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That is equivalent to a free Fireball's worth of health.This completely ruins enemy 'Bait' and 'Swarm' strategies.Donating is the fastest way to earn the Account XP required to level up your King Tower. |
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Intimidation Factor |
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<br>Beyond the raw mathematics, entering a match with a higher King level provides a massive psychological advantage.<br> |
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<br>Furthermore, a higher King level allows you to play much more relaxed and patiently.<br> |
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The ScenarioEqual Level TowerThe RealityDefending a lone Furnace Fire SpiritThe Princess tower kills the spirit in one shot before it jumps, taking zero damageThe Princess tower leaves the spirit with 1 HP, allowing it to jump and deal 200+ splash damage to the towerDefending an equal-level Minion HordeTowers kill each Minion in 3 shots, minimizing the total swarm damage takenTowers require 4 shots per Minion, allowing the Horde to easily destroy the entire tower if unsupported |
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The Invisible Shield |
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<br>Never view your King level as a secondary, passive stat that just happens organically.<br> |
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<br>Base health is the ultimate safety net.<br> |
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