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This system of prioritization is known as 'aggro' (aggression), and mastering it is the most critical mechanical skill in the game.
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Top-tier players use their deep understanding of aggro mechanics to lead enemy armies on wild goose chases around the map.
+The Concept of Sight Range
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If multiple enemies are within that radius, the AI will almost always lock onto the absolute closest target mathematically.
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Understanding exactly how many tiles a unit can 'see' allows you to place distractions at the absolute maximum possible distance.
+Memorize specific tile locations.If a unit is already locked onto a tower, it will ignore closer targets.Flying units often have different pathing rules.
+The Geometry of Defense
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Large tanks have massive hitboxes, meaning melee defenders can attack them from slightly further away than smaller troops.
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The physical mass of the tank will actually push the Miner backward, forcing him to lose range on the tower and retarget onto the tank.
+Troop TypeAggro BehaviorSiege TargetersCompletely ignore all enemy troops, making them incredibly easy to kite across the entire map with cheap structuresMelee AssassinsOften have dash abilities that lock onto targets from far away; must be intercepted before the dash animation begins
+Drilling the Mechanics
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You must spend hours in friendly battles practicing these specific interactions until they become pure muscle memory.
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Once you internalize the invisible grid that governs the AI, the game slows down dramatically.
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