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If you fail to address these buildings quickly, the sheer volume of continuous troops will create an unstoppable tidal wave of infinite pressure.
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Playing against a Spawner deck feels incredibly suffocating; you are constantly forced to react to small annoyances, preventing you from ever building your own offensive push.
+Heavy Spell Removal
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The Poison spell is uniquely designed to completely ruin a Spawner player's day because its lingering damage-over-time effect lasts for several seconds.
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If you continually destroy their buildings from across the river with magic, they will never be able to accumulate the critical mass of troops required to overwhelm you.
+Save them for the troops.Wait until they place the building before cycling your spell.The massive damage radius will guarantee a hit on both targets.
+The Bowler and the Magic Archer
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The Bowler is fantastic because his massive boulder rolls in a straight line, instantly crushing the cheap spawned troops while pushing back heavier units.
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This 'geometry play' clears the immediate threat while simultaneously destroying the source of the problem, completely shutting down the opponent's strategy.
+Enemy ErrorYour ReactionOpponent drops a 7-elixir Barbarian Hut as their very first playInstantly rush the opposite lane with a fast 5-elixir push; they will have only 3 elixir to defend and will lose the tower immediatelyOpponent places two huts touching each otherDrop a Fireball perfectly centered to damage both huts and the Princess tower simultaneously for massive value
+Taking the Fight to Them
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You must find windows to be hyper-aggressive, punishing them every time they spend massive amounts of elixir planting a new building.
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Break their buildings with spells, pierce their waves with smart placements, and rush the opposite lane when they overcommit.
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