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With so many cards, interactions, and strategies to learn, newcomers inevitably stumble and fall frequently.
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Many beginners hit a sudden 'wall' in the lower arenas because they rely on bad habits that only work against other novices.
+The Sin of Over-Capping
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Every second your bar is full, you are throwing away potential resources that your opponent is actively generating.
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Even if that skeleton or spirit does zero damage, cycling it is better than wasting the energy entirely.
+Wasting energy loses games.Use a one-cost card to keep the flow going.Start a slow push if you are full.
+Panicking Over Small Damage
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If a lone, weak archer walks across the bridge, a novice will often panic and drop a five-cost unit to stop it.
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You must view your tower's health pool as an expendable resource that can be traded for a mana advantage.
+Bad PlayThe ResultMindless aggressionYou instantly lose all your energy and get counter-attackedClumping troops togetherMakes defending incredibly easy for the opponent
+Playing in a Vacuum
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If you know they have an inferno tower in their hand, do not blindly play your giant at the bridge.
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High-level play requires tracking the enemy's rotation and striking exactly when they are vulnerable.
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