1 changed files with 15 additions and 0 deletions
@ -0,0 +1,15 @@ |
|||
<br>The 'Bridge Spam' archetype is designed specifically to capitalize on the exact moment an opponent makes a mathematical or geographical error.<br> |
|||
<br>If the opponent miscalculates their elixir by even one or two drops, a Bridge Spam player will instantly drop a threat that takes their tower before they can generate enough energy to defend.<br> |
|||
Forcing the Reaction |
|||
<br>You want them to be constantly reacting to immediate, terrifying threats, forcing them into awkward defensive placements and negative elixir trades.<br> |
|||
<br>Because they just spent 8 elixir, they have only 2 elixir left to defend your 7-elixir, hyper-fast push.<br> |
|||
The 'Magic Archer' is the quintessential Bridge Spam support.Always keep track of their defensive buildings.Spells are crucial for Bridge Spam. |
|||
The Art of the Counter-Punish |
|||
<br>While Bridge Spam is highly aggressive, it cannot survive by simply throwing units at the bridge blindly; that is how you lose instantly.<br> |
|||
<br>The opponent now has to deal with a hybrid push consisting of your surviving defender and your fresh attacker.<br> |
|||
Enemy MistakeExecutionOpponent misses a spell, wasting 4 elixirInstantly drop a 4-elixir threat at the bridge; they are mathematically incapable of defending optimallyOpponent plays a heavy tank in the backRush the opposite lane immediately; force them to abandon their intended game plan |
|||
The Risk of Over-Committing |
|||
<br>If you drop 9 elixir at the bridge and they perfectly defend it with a Mega Knight, you are now completely defenseless.<br> |
|||
<br>Take the small losses, absorb the counter-attack, and wait for them to make another mistake.<br> |
|||
|
|||
For those who have any questions concerning where in addition to how you can utilize [tower rush](https://shirme.com/roderickhodel1), you are able to call us at the webpage. |
|||
Loading…
Reference in new issue