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Random Number Generation, or RNG, is a highly debated topic in almost every competitive video game genre.
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In the context of lane-pushing arena battlers, RNG is typically minimized compared to card games or auto-battlers.
+Starting Hands and Card Rotation
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The most prominent RNG element in card-based battlers is the initial four cards you are dealt at the start.
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Once the initial hand is played, the rotation becomes fixed, and pure skill and memory take over.
+Learn to adapt to bad RNG.Remove the guesswork from the mid-game.It adds excitement to the viewing experience.
+Troop Movement Quirks
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While developers strive to make AI as predictable as possible, the physics engine can occasionally create chaotic results.
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To counter this, veterans always place defensive buildings in exactly the same specific tiles to guarantee consistent pulls.
+Genre TypeRandomness ImpactAuto-BattlersExtremely High - Relies entirely on shop rolls and item dropsStandard [Tower Rush](https://www.trueposter.com/jeanniehinkle8)Matches are decided by placement, timing, and resource tracking
+Accepting Randomness
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Getting angry at a bad starting hand only causes you to make further mistakes and lose the match entirely.
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Focus on improving your timing and placement, and let the RNG sort itself out in the long run.
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