diff --git a/The-Most-Annoying-Strategies-to-Face-in-Tower-Rush-and-How-to-Counter-Them.md b/The-Most-Annoying-Strategies-to-Face-in-Tower-Rush-and-How-to-Counter-Them.md
new file mode 100644
index 0000000..b5dd997
--- /dev/null
+++ b/The-Most-Annoying-Strategies-to-Face-in-Tower-Rush-and-How-to-Counter-Them.md
@@ -0,0 +1,15 @@
+
Every competitive game eventually develops certain strategies that the community universally despises playing against.
+
They rely heavily on psychological warfare, forcing you to play their specific game rather than executing your own game plan.
+The Spell-Cycle Defensive Turtle
+
Instead, they fill their deck with defensive buildings, cheap distraction swarms, and massive damage spells like the Rocket.
+
To beat this, you must apply relentless, unrelenting pressure so they never have the six elixir required to cast their heavy spell safely.
+Play fast and erratic.Force them to divide their defenses.Use miner or graveyard to bypass their buildings entirely.
+Endless Pressure
+
This strategy relies on overwhelming your reaction time and forcing you to make clumsy, expensive defensive mistakes.
+
If you know they have a Bandit in hand, hover your cheap skeletons in the middle of the map in anticipation.
+Annoying DeckThe Main TacticX-Bow / Mortar SiegeProtecting it with infinite cheap troopsLumberloon FreezeRequires perfect anti-air spacing to defeat
+Beating the Tilt
+
Ultimately, the creators of these annoying decks are hoping to defeat you psychologically before they defeat you mathematically.
+
Take a deep breath, mute their emotes immediately at the start of the match, and focus entirely on the geometry of the arena.
+
+If you beloved this post and you would like to receive a lot more information with regards to [tower rush](https://biiut.com/read-blog/32699_a-guide-to-clan-wars-in-tower-rush.html) kindly check out our website.
\ No newline at end of file