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<br>When your fireball fails to kill their wizard, or their zap instantly deletes your goblin gang, the game feels incredibly unfair.<br> |
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<br>However, while a level disadvantage is a massive hurdle, it is not an absolute death sentence.<br> |
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Defending with Precision |
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<br>Your primary focus must shift to executing absolutely perfect, mathematically sound defenses on your side of the river.<br> |
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<br>Never rely on your tower to deal the final blow to an enemy unit if there is any doubt; the lower tower level means less damage.<br> |
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Their spells simply hurt more.Never make risky predictive plays.Buildings buy time. |
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The Art of the Unstoppable Counter-Push |
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<br>You must wait until you have a group of surviving defending units, and then place your tank directly in front of them.<br> |
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<br>This creates a 'deathball' that relies on overwhelming numbers and spell support rather than raw individual unit strength.<br> |
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The ProblemThe SolutionWeak MagicAlways pair your spell with a cheap cycle unit (like an ice spirit) to secure the final sliver of health on the enemy troopUnderleveled Win ConditionFocus heavily on out-cycling their main defensive building so your attacker has a completely free path to the tower |
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The Ultimate Flex |
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<br>There is absolutely no better feeling in the entire game than completely dismantling a player whose cards are entirely maxed out.<br> |
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<br>Do not let the level disparity discourage you from queuing up for the next ranked match.<br> |
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