1 Defeating Healers and Shields in Tower Rush
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There are few things more demoralizing in an arena battler than watching your opponent's massive tank completely regenerate its health bar.

Many novice players make the fatal error of focusing all their defensive damage on the massive tank, ignoring the tiny support unit standing behind it.
The Golden Rule: Kill the Support First
If you successfully eliminate the support, the massive tank becomes a slow, expensive sitting duck that your towers can easily dispatch.

Alternatively, a perfectly timed heavy spell like a Fireball or Poison can instantly vaporize the support units while simultaneously damaging the tank.
She heals her entire aura with every swing.If you drop it too early, their tower will kill your assassin.Understand shield mechanics. Countering the Gimmicks
Healing units are often paired with incredibly gimmicky, high-risk spells like Clone or Rage to create an overwhelming, chaotic push.

Cloned units always have exactly one hitpoint, regardless of the original unit's health, making them incredibly fragile to any form of area damage.
Healer CategoryMechanicHow to Stop ItThe Melee Healer (e.g. For more information about tower rush take a look at our own web-page. , Battle Healer)Heals herself and surrounding units every time she successfully lands a melee attackUse flying units she cannot hit, or drop a high-DPS unit directly on her head to kill her before she swingsInstant BurstJumps onto a group of units, providing a massive, instant burst of healingPlace a cheap distraction unit (like skeletons) in its path to force it to trigger early, wasting the heal entirely Staying Calm
The visual clutter and constant healing numbers can cause panic, leading to terrible card placements and wasted spells.

Cut off the head of the snake, and the body will quickly wither away.