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Rush tactics are designed specifically to catch you off guard and destroy a tower before you can even react.
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However, when properly identified and countered, a failed rush leaves the attacker completely defenseless.
+Staying Calm Under Pressure
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Instinctively dropping all your cards in a clustered panic is exactly what the rusher wants you to do.
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If they used a fast, single-target heavy hitter, deploying a cheap distraction unit is the correct play.
+Know the exact counter to popular rush cards.If they take your tower, do not instantly quit.Don't clump your defenders if they have a fireball ready.
+Kiting Aggressive Units
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Aggressive melee units are incredibly dangerous if they connect to your tower, but they are surprisingly easy to distract.
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Ice golems are the absolute kings of kiting, slowly walking into the opposite lane while dragging the enemy army with them.
+ThreatHow to Stop ItSpeed ThreatPlace a building (Cannon/Tesla) three tiles from the river in the centerElite BarbariansKite with an Ice Golem into the center while using ranged support
+Punishing the Rush
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Because the attacker spent all their energy failing to take your tower, they have nothing left to defend themselves.
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A failed rush often results in an immediate three-crown loss for the hyper-aggressive player.
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