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<br>With so many cards, interactions, and strategies to learn, newcomers inevitably stumble and fall frequently.<br> |
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<br>Many beginners hit a sudden 'wall' in the lower arenas because they rely on bad habits that only work against other novices.<br> |
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The Sin of Over-Capping |
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<br>Every second your bar is full, you are throwing away potential resources that your opponent is actively generating.<br> |
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<br>Even if that skeleton or spirit does zero damage, cycling it is better than wasting the energy entirely.<br> |
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Wasting energy loses games.Use a one-cost card to keep the flow going.Start a slow push if you are full. |
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Panicking Over Small Damage |
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<br>If a lone, weak archer walks across the bridge, a novice will often panic and drop a five-cost unit to stop it.<br> |
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<br>You must view your tower's health pool as an expendable resource that can be traded for a mana advantage.<br> |
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Bad PlayThe ResultMindless aggressionYou instantly lose all your energy and get counter-attackedClumping troops togetherMakes defending incredibly easy for the opponent |
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Playing in a Vacuum |
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<br>If you know they have an inferno tower in their hand, do not blindly play your giant at the bridge.<br> |
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<br>High-level play requires tracking the enemy's rotation and striking exactly when they are vulnerable.<br> |
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