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<br>Every competitive game eventually develops certain strategies that the community universally despises playing against.<br> |
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<br>They rely heavily on psychological warfare, forcing you to play their specific game rather than executing your own game plan.<br> |
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The Spell-Cycle Defensive Turtle |
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<br>Instead, they fill their deck with defensive buildings, cheap distraction swarms, and massive damage spells like the Rocket.<br> |
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<br>To beat this, you must apply relentless, unrelenting pressure so they never have the six elixir required to cast their heavy spell safely.<br> |
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Play fast and erratic.Force them to divide their defenses.Use miner or graveyard to bypass their buildings entirely. |
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Endless Pressure |
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<br>This strategy relies on overwhelming your reaction time and forcing you to make clumsy, expensive defensive mistakes.<br> |
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<br>If you know they have a Bandit in hand, hover your cheap skeletons in the middle of the map in anticipation.<br> |
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Annoying DeckThe Main TacticX-Bow / Mortar SiegeProtecting it with infinite cheap troopsLumberloon FreezeRequires perfect anti-air spacing to defeat |
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Beating the Tilt |
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<br>Ultimately, the creators of these annoying decks are hoping to defeat you psychologically before they defeat you mathematically.<br> |
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<br>Take a deep breath, mute their emotes immediately at the start of the match, and focus entirely on the geometry of the arena.<br> |
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