Add 'Stopping the Early Rush in Tower Rush Games'

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Reda Spellman 5 days ago
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      Stopping-the-Early-Rush-in-Tower-Rush-Games.md

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Stopping-the-Early-Rush-in-Tower-Rush-Games.md

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<br>Rush tactics are designed specifically to catch you off guard and destroy a tower before you can even react.<br>
<br>However, when properly identified and countered, a failed rush leaves the attacker completely defenseless.<br>
Staying Calm Under Pressure
<br>Instinctively dropping all your cards in a clustered panic is exactly what the rusher wants you to do.<br>
<br>If they used a fast, single-target heavy hitter, deploying a cheap distraction unit is the correct play.<br>
Know the exact counter to popular rush cards.If they take your tower, do not instantly quit.Don't clump your defenders if they have a fireball ready.
Kiting Aggressive Units
<br>Aggressive melee units are incredibly dangerous if they connect to your tower, but they are surprisingly easy to distract.<br>
<br>Ice golems are the absolute kings of kiting, slowly walking into the opposite lane while dragging the enemy army with them.<br>
ThreatHow to Stop ItSpeed ThreatPlace a building (Cannon/Tesla) three tiles from the river in the centerElite BarbariansKite with an Ice Golem into the center while using ranged support
Punishing the Rush
<br>Because the attacker spent all their energy failing to take your tower, they have nothing left to defend themselves.<br>
<br>A failed rush often results in an immediate three-crown loss for the hyper-aggressive player.<br>
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